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Testing a model I’ve been working on since feb-2014 no physics, morphs so far just for the vowels and blinking, does anyonw know where I can learn how rigid bodies and joints work in pmxe so I can put physics my model?
I’ll add a 60fps 1080 version later.
Edit.
there you go
https://mega.co.nz/#!LI9XBb4L!ovTzqIm09AdlvVDVqJDMkPi82VqlD2HDUXAT9WGowKw

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コメント数 6

Using Weighting tools works in pmxe
But I think someone gonna suggest you using Blender or other 3D editing tools rather than pmxe :D

this model is being made 100% in blender, the only thing I do in pmxe is adjusting materials and naming the bones, and physics are next, that’s why I requested help, thanks to woodscrew for the link btw.

Nice, here’s a guide: http://mmdyesbutterfly.deviantart.com/art/PMDe-PMX-Commands-Tutorial-Phy...

Haven’t used it myself, but after skimming through it it seems pretty good.

Digitrev on you tube has some nice tutorials. I learnt most of my weighting from him. He is quite thorough in his vids

Wow !!
I loved that job!

wow really good :D