Includes a tiger, insect. k9, sleek, pig, horse,vampire, and troll. X3

Each has like 6 textures. I don't plan on giving these out. If you want to port your own go to sfm labs site.

The model dl has been moved here: http://uclaut.net/-36721YKMQ/3LN6J?rndad=1206962085-1553018389

6,104

コメント数 11

is perfect pack

Thanks, but since people don't read description. I don;t plan on giving my ports till. they have good physics . roughly 6 bones and, a slider to go from soft to hard.

Since i'm on a 2004 computer I can't run god ray to make good swap sliders. So things are a bit complicated on my end.

you can find the model here : https://sfmlab.com/item/610/

To port them use neosis to convert the sfm/ gmod file to obj. Convert the vtf files with nem's tool.

You will have to do alot of file sorting. Than, use blender to convert the obj to lightwav obj. Import each file and, rescale/ retexture them. So it could take time to do.

is there a site where you can convert them or a download link to convert them with what program do i need for the cock converting

>I don't plan on giving these out
Then whats the point in posting them here?

First, learn to read. I'm not giving them out till there done with physics and, sliders. Second, if your that desperate why dont you port them yourself?

learn to write [or proof read what you wrote, before telling everyone to read something that isn't there], because your description mention nothing regarding physics or morphs.

not desperate, but pointing out a dick move, at it looked at first glance.

You do realise if you want them in mmd you can port them yourself.

Nice! xD
Share it pl0x!

Thanks, but since people don't read description. I don;t plan on giving my ports till. they have good physics . roughly 6 bones and, a slider to go from soft to hard.

Since i'm on a 2004 computer I can't run god ray to make good swap sliders. So things are a bit complicated on my end.

you can find the model here : https://sfmlab.com/item/610/

To port them use neosis to convert the sfm/ gmod file to obj. Convert the vtf files with nem's tool.

You will have to do alot of file sorting. Than, use blender to convert the obj to lightwav obj. Import each file and, rescale/ retexture them. So it could take time to do.

aw why tease us like this xDD