Well Izumi’s new outfit is going well, one of the advantages of making high resolution versions of the clothes and the re-topology is that you can have much nicer bakes the downside is that I had to use 3 2048*2048 texture maps to fit the whole thing compared to her old clothes that only take 1, lol took my 2 days to figure out that I had to use more than 1 and wasted a lot of time, next step for me is weight painting and color for last, this is where I decide what to do with her clothes in terms of stripping, but this is going on pause for now, I have to start on the animation of the month and I will get back to this as soon as I’m done with it anyway thanks for the support everyone.

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コメント数 3

nicely done

good job!

Amazing, I can't wait. I hope that you'll add stripping capabilities to all the clothes but even if not, I'm definitely looking forward to the model. Good job and good luck!