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#1 2018-06-10 18:55

How to keep hair above beds

1. Load your stage. The visible floor that belongs to the stage is now probably at the height Y=0.
2. At frame 0, please move the entire stage downwards until the top of the bed is at the height Y=0. Register the stage at this negative height.
3. Load your female model and let her lay down on top the bed. Her ponytail or twintails will not clip down inside the bed, because the top of the bed is now at the height Y=0.

That's all - simple isn't it?

2018-06-10 19:27

Please watch this video: http://ecchi.iwara.tv/videos/2k99rikkvfqma01b

1. Please pause the video at the time +4:52 (time -3:11). Can you see that Neru's hair is clipping right down? This is because the stage is registered at Y=0 in this part. (Len's back and heels are registered at Y= +46.5).

2. Please watch the final part of the video, that begins six seconds later and goes on until the end. Can you see that Neru's hair no longer is clipping downwards? This is because Len's back and heels are registered at Y=0 in this part. (The stage is registered at the height Y= -46.5).

2018-06-10 21:26

It's a good workaround without using the editor! ...But it means shadows on the ground will act differently if feet are below the "floor" (Y=0). So you must plan for that detail (maybe turn the ground shadows off)

I wonder if there could be made a physic in the size of a bed, and then loaded (invisibly) and OP boned to the bed, if that becomes an issue?? Then it wouldn't need attaching in the editor, you could just load it as an invisible model that is connected where it needs to go. Maybe on a color that hair does not normally use (box 14 or something.)

It would be nice if there could be physics that change size. I wonder if that is possible. Also I'd like a head that doesn't go through the bed even if posing is lazy XD (lol these are dreams :') Someday they will become reality *clenched victory fist*)

2018-06-11 00:09

I have added physics to stages before. It works fine.

2018-06-13 00:11

Well, this tutorial is intended for beginners at MMD who never have touched PMX editor and probably never will. I figured that a lot of beginner's videos would look better at Iwara if I wrote this tutorial?

(Ground shadows look so 2009 anyway, so please turn of the ground shadows if you use this tutorial, just as SDS told us here above).

2018-06-11 10:56

If you're using a stage, self-shadow will always replace ground shadow