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#1 2018-04-25 10:57

How follow or keep the hand bones to objects (Like walls or tubes)

Hi guys, I have a question of How follow or keep the hand bones to objects??, like walls or tubes... example video: (see from 1:31)
http://ecchi.iwara.tv/videos/oky3kh4a2s1aea4e
I want keep the bone hands in specific site and to stay there while Im moving the model body~

I already tried with Outside Parent Setting (OP), but cant make follow the circular bone to square bones...
Please help!

Sorry for my bad english.

2018-04-25 17:21

You have to mod the model to have Arm IK's.
Use this plugin - http://paperguitar.com/mmd-related-items/plugins/134-ik-makerx.html
and google a tutorial.
Then use OP with the new IK bone to the object to get the effect you want.

2018-04-26 06:21

I see... I feared of this, I don't know how use pmx editor. lol
I thought that could use any setting like OP for get that effect without editing the .pmx
Well, let's find a tutorial

Thanks for answering~

2018-05-01 18:52

All futanari models made by IAwara already have IK bone arms: http://ecchi.iwara.tv/users/iawara . If you are a beginner at PMX Editor, then it's probably easier too edit a futanari back to an ordinary female, than editing IK bones.